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300 march to glory gameplay
300 march to glory gameplay






300 march to glory gameplay

Here is an independent developer, one of us, who has sweated over what looked like a really well developed product and who was really thrilled to debut it, and hoo boy was the backlash immediate, severe, and really unwarranted.Ĭomment after comment about why didn't this person develop their own mechanics instead of using 5e, why didn't they use SWADE or PBtA, or OSR, and not just questions, these were peppered with flat out cruel insults and toxic comments about the developer's creativity and passion, accusing them of selling out and hopping on 5e's bandwagon, accusing them of ruining the community and being bad for the market and even of hurting other independent creators by making their product using the 5e core rules. They were so proud, the work of years of their life, they were thrilled to get it out there in front of people at last. It was a cool looking sword and sandals classical era sort of game, it looked nice, and it was built for 5e. I see this a lot, not just here on Reddit, and when I see it the people that are angry about these 3rd parties choosing the 5e mechanics as the frame to hang their game upon are often so pants-shittingly-angry about it, that it tends to feel both sad and comical.Īs an example, I saw on Facebook one day a creator posting their kickstarter for their new setting book. The one that larger IPs often use when they want to translate their product to the gaming market. The one that gets used in many independent 3rd party products.

300 march to glory gameplay

I want to talk about the hate shown for the 5e core mechanic.

300 march to glory gameplay

No, I really don't want to talk about the hate for D&D in particular, or for WotC the company, I think that horse is probably still being kicked somewhere else right now and is still just as dead as it was the last 300 posts about it. So, I am writing this to address a thing, that I feel is worthy of discussion.








300 march to glory gameplay